[Corpora-List] ACM TiiS Special Issue: Common Sense for Interactive Systems

Catherine Havasi havasi at mit.edu
Thu Apr 21 02:32:19 UTC 2011


ACM TiiS special issue on Common Sense for Interactive Systems

Call for Papers

Special Issue of the
ACM Transactions on Interactive Intelligent Systems
on COMMON SENSE FOR INTERACTIVE SYSTEMS

Main submission deadline: April 27th, 2011

http://tiis.acm.org/special-issues.html

AIMS AND SCOPE

Ideally, computers should be able to interact with users at a
higher level than they do now, by understanding our goals, our
problems, and the social procedures by which we live. But to do
so, they must have access to a wealth of information about the
world that we take for granted: common sense knowledge, or world
knowledge.

Common sense knowledge can give rise to a richer user experience
with a wide variety of interactive systems, from recommenders to
storytelling platforms.

Since everyone possesses common sense knowledge, volunteers
represent a significant source of common sense for computers. A
well-designed intelligent user interface can guide a volunteer in
a subjectively rewarding way to add the knowledge that is most
needed.

Alternatively, world knowledge may be provided by a domain
expert, or a game or story world may be created by an artist; in
these cases, an interface must be designed to pass this knowledge
from the expert to a common sense knowledge base.

This special issue aims to advance understanding of both sides of
this symbiotic relationship: How can common sense enable
computers to understand and serve their human users better? How
can interfaces effectively support the elicitation of common
sense knowledge?

TOPICS

Using common sense to understand and predict users' ...
 -  intentions, preferences,
 -  goals, plans,
 -  context, affect,
 -  beliefs, ...

Exploiting common sense for ...
 -  adaptation of interfaces
 -  debugging
 -  interpreting data about users
 -  "sanity checking"
 -  robustly dealing with unusual situations
 - ...

Leveraging common sense in systems ...
 -  with goal-oriented interfaces
 -  for story understanding and generation
 -  for open-world gaming
 -  for recommendation
 -  for text understanding
 - ...

Design of intelligent interfaces for elicitation of common sense
knowledge ...
 -  from experts
 -  from nonexpert users
 -  using games
 -  ...

GUEST EDITORS

- Henry Lieberman, MIT Media Lab, U.S.A.
- Catherine Havasi, MIT Media Lab, U.S.A.
 (contact: havasi[at]media[dot]mit[dot]edu)

IMPORTANT DATES

- By April 27th, 2011: Submission of manuscripts
- By July 27th, 2011: Notification about decisions on initial
 submissions
- By October 26th, 2011: Submission of revised manuscripts
- By January 11th, 2012: Notification about decisions on revised
 manuscripts
- By February 1st, 2012: Submission of manuscripts with final
 minor changes
- Starting March, 2012: Publication of the special issue on the TiiS
 website, in the ACM Digital Library, and (shortly afterward) as a
 printed issue

HOW TO SUBMIT

Manuscripts will be submitted via the ScholarOne Manuscripts site
of the ACM Transactions on Interactive Intelligent Systems
(TiiS). All necessary information will be found in the
instructions for authors at tiis.acm.org.

ABOUT ACM TiiS

TiiS (pronounced "T double-eye S") is a new ACM journal for
research concerning interactive systems that make use of some
form of machine intelligence. TiiS's editorial workflow and
infrastructure include innovations designed to ensure journal
quality at conference speed.  For detailed information, see
tiis.acm.org.

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