[Corpora-List] [CFP AAAI Workshop] ARTIFICIAL INTELLIGENCE Approaches to BEAUTY and HAPPINESS

Rada Mihalcea rada at cs.unt.edu
Sun Mar 26 09:19:23 UTC 2006


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                Computational Aesthetics:
 ARTIFICIAL INTELLIGENCE Approaches to BEAUTY and HAPPINESS

         AAAI 2006, Boston, July 16 or 17, 2006

         http://www.computationalaesthetics.org

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Our aesthetic agency for beauty and emotion is one of the most
celebrated bastions of humanity.  If machines could understand and
affect our perceptions of beauty and happiness, they could touch
people's lives in fantastic new ways. Drawing variously from work in
diverse fields such as psychology, cognitive science, and philosophy,
recent applications of artificial intelligence have begun their foray
into the computation of, inter alia, art, music, poetry, and affect.
Both the theory and praxis of aesthetics by computational means are
seeing rapid advances, and the time is ripe for thematic integration.
Hence, this workshop will bring together AI theorists and
practitioners across various realms in study and celebration of its
central thematic, COMPUTATIONAL AESTHETICS.


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The goal of the workshop is to create a forum for researchers working
on problems related to computational aesthetics. We encourage the
submission of novel, non-traditional, and exciting work (EXOTIC IDEAS
ARE WELCOME!) on areas concerned with discovering or generating human
feelings of beauty and happiness with the help of a computer. The
following is a list of possible topics:

    * affective interfaces
    * semiotic models of aesthetics
    * intimate interfaces
    * taste-based recommender systems
    * estimation of emotional experiences
    * modeling of personalities and attitudes
    * computational humor
    * generative poetry
    * interactive fiction systems
    * music analysis and generation
    * painting analysis and generation
    * computational art criticism
    * inspirational interfaces
    * tools for self-reflection
    * dream analysis
    * computational models of culture and identity
    * aural, haptic, and olfactory visualizations

Since the thematic of the workshop is highly interdisciplinary, we
encourage the participation of people working in different fields of
artificial intelligence such as human-computer interaction, natural
language processing, vision, cognitive science, social media,
semiotics, and others.

The workshop relates to previous successful events such as the FLAIRS
special track on Artificial Intelligence in Music and Arts, the 2005
Eurographics Computational Aesthetics Workshop, and the AAAI 2004
Spring Symposium on Style and Meaning in Language, Art, Music, and
Design, except that we hope to look at the thematic through a
semiotic lens, and in particular at the technologies that speak
directly to the manipulation of beauty and happiness.



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The workshop will last for one day, and will consist of:
- An invited talk, TBD
- Several sessions including full-paper presentations, position papers,
  late-breaking results, and possibly short computer-generated papers
- A series of demos showcasing work presented in the research papers


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Submitted papers will be reviewed by our eminent and thoughtful
program committee according to: (1) the significance of the result
to the goals of the broader field of computational aesthetics;
(2) the potential impact of the result on the advancement of beauty
and happiness by AI means; and (3) the clarity of the presentation
to a wide AI audience. Potential authors should absolutely feel free
to bounce paper ideas off of the workshop co-chairs Hugo and Rada,
if they are unsure of the workshop's scope.

Papers should be formatted according to AAAI'06 formatting guidelines.
Submissions should be sent as a PDF file to both hugo at media.mit.edu
and rada at cs.unt.edu, no later than April 11th, 2006. We will accept
either full research papers of 8 pages max, or short position papers
of 4 pages max. We will also accept computer-generated papers of
1 page max. Moreover, we encourage the inclusion of sample output
wherever appropriate, e.g. an example of poetry created by your
prose-bot, or a print of your automatically generated painting
(in cases of sample output, 1 extra page is allotted). We expect to
make arrangements with a publisher for a special issue or a volume
that will include selected papers from this workshop.



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       |    IMPORTANT DATES    |
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Regular paper submissions (8 pages)      April 11, 2006
Position papers/late-breaking
  results papers (4 pages)               April 11, 2006
Computer-generated papers (1 page)       April 11, 2006
Notification of acceptance/rejection     May 3, 2006
Camera-ready papers                      May 17, 2006



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Hugo Liu, Media Arts and Sciences
Massachusetts Institute of Technology
hugo at media.mit.edu

Rada Mihalcea, Computer Science and Engineering
University of North Texas
rada at cs.unt.edu




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   PROGRAM COMMITTEE

Elisabeth Andre, Augsburg University, Germany
Joyce Chai, Michigan State University
Timothy Chklovski, USC / Information Sciences Institute
Walter Daelemans, University of Antwerp, Belgium
Glorianna Davenport, MIT Media Laboratory
Pieter Desmet, Delft University of Technology, Delft, The Netherlands
Pablo Gervas, Universidad Complutense de Madrid, Spain
Gary Greenfield, University of Richmond
Gregory Grefenstette, CEA, France
Jeffrey Huang, Harvard University / Graduate School of Design
Lewis Johnson, USC / Information Sciences Institute
Joseph Kaye, Cornell University
Max Kazemzadeh, University of North Texas
Henry Lieberman, MIT Media Laboratory
Penousal Machado, Instituto Superior de Engenharia de Coimbra, Portugal
Bill Manaris, College of Charleston
Nick Montfort, University of Pennsylvania
Erik Mueller, IBM Research
Ian Parberry, University of North Texas
Warren Sack, University of California Santa Cruz
Marc Schroeder, DFKI, Germany
Push Singh, MIT Media Laboratory
Ramesh Srinivasan, University of California Los Angeles
Carlo Strapparava, Istituto di Ricerca Scientifica Trento, Italy
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