Run-time Error - "no such attribute"

KKat kathy.smolewska at gmail.com
Wed Jun 17 19:47:57 UTC 2009


Hello :)

I am trying to figure out why I am getting the following error when I
try to run my script:

Run-time Error (Line 962)
-990: Factor Error:
No such attribute "varwin4II"

I do NOT get this error for the first instance of the script [winII =
c.getAttrib("varwin1II")] but it comes up every time I press a
response button other than "a" (i.e., f, j, l). The attribute DOES
exist, so I'm not sure what is going wrong. I included the relevant
section of the script below. I don't know if this is important or not
but I am using LABELS and I noticed the following noted on the script
but I'm not sure if it has anything to do with my current error:
Endlabel2:
	If Err.Number = ebInputAccepted Then
		Err.Clear
		Resume Endlabel2Resume
	ElseIf Err.Number <> 0 Then
		'NOTE: If you receive a runtime error here, it
		' is because a runtime error other than ebInputAccepted
		' was thrown (ebInputAccepted for catching input masks that jump).
		'You are encouraged to either handle the error so that
		' it is not thrown in the future or will have to set up
		' your own error handler, which will also need to take
		' into account for any input masks that jump.
		'
		'Raise the error so the default error handler will show the message
		Err.Raise Err.Number, Err.Source, Err.Description
	End If

Sub respproc2_Run(c as Context)

	'''''''''''''''''''''''''''''''''''''''''''''
	' InLine - Choose1234II BEGIN
	'''''''''''''''''''''''''''''''''''''''''''''
	If game2.RESP = "a" then
	FB2.ActiveState = "f12"
 	winII = c.getAttrib("varwin1II")
	lossII = c.getAttrib("varloss1II")
	totalsumII = totalsumII + winII + lossII
	TotalGainII = TotalGainII + winII
	TotalLossII= TotalLossII + lossII
	c.setAttrib "TotalsumII", TotalsumII
	c.setAttrib "AmountWonII", winII
	c.setAttrib "AmountLostII", lossII
	c.setAttrib "TotalGainII", TotalGainII
	c.setAttrib "TotalLossII", TotalLossII
	c.setAttrib "DeckChoiceII", 1
	winD1II = c.getAttrib("varwin1II")
	lossD1II = c.getAttrib("varloss1II")
	TotalsumD1II = totalsumD1II + winD1II + lossD1II
	c.setAttrib "TotalsumD1II", TotalsumD1II
    c.setAttrib "BarWinII", BarWinII

	If totalsumII > 0 then
	BarWinII = TotalSumII/5
	Else BarWinII = 0
	End If


elseif game2.RESP = "f" then
	FB2.ActiveState = "f22"
    winII = c.getAttrib("varwin2II")
	lossII = c.getAttrib("varloss2II")
	totalsumII = totalsumII + winII + lossII
	TotalGainII = TotalGainII + winII
	TotalLossII = TotalLossII + lossII
	c.setAttrib "TotalsumII", TotalsumII
	c.setAttrib "AmountWonII", winII
	c.setAttrib "AmountLostII", lossII
	c.setAttrib "TotalGainII", TotalGainII
	c.setAttrib "TotalLossII", TotalLossII
	c.setAttrib "DeckChoiceII", 2
	winD2II = c.getAttrib("varwin2II")
	lossD2II = c.getAttrib("varloss2II")
	TotalsumD2II = totalsumD2II + winD2II + lossD2II
	c.setAttrib "TotalsumD2II", TotalsumD2II
    c.setAttrib "BarWinII", BarWinII

	If totalsumII > 0 then
	BarWinII = TotalSumII/5
	Else BarWinII = 0
	End If

elseif game2.RESP = "j" then
	FB2.ActiveState = "f32"
    winII = c.getAttrib("varwin3II")
	lossII = c.getAttrib("varloss3II")
	totalsumII = totalsumII + winII + lossII
	TotalGainII = TotalGainII + winII
	TotalLossII = TotalLossII + lossII
	c.setAttrib "TotalsumII", TotalsumII
	c.setAttrib "AmountWonII", winII
	c.setAttrib "AmountLostII", lossII
	c.setAttrib "TotalGainII", TotalGainII
	c.setAttrib "TotalLossII", TotalLossII
	c.setAttrib "DeckChoiceII", 3
	winD3II = c.getAttrib("varwin3II")
	lossD3II = c.getAttrib("varloss3II")
	TotalsumD3II = totalsumD3II + winD3II + lossD3II
	c.setAttrib "TotalsumD3II", TotalsumD3II
    c.setAttrib "BarWinII", BarWinII

	If totalsumII > 0 then
	BarWinII = TotalSumII/5
	Else BarWinII = 0
	End If

elseif game2.RESP = "l" then
	FB2.ActiveState = "f42"
	winII = c.getAttrib("varwin4II")
	lossII = c.getAttrib("varloss4II")
	totalsumII = totalsumII + winII + lossII
	TotalGainII = TotalGainII + winII
	TotalLossII = TotalLossII + lossII
	c.setAttrib "TotalsumII", TotalsumII
	c.setAttrib "AmountWonII", winII
	c.setAttrib "AmountLostII", lossII
	c.setAttrib "TotalGainII", TotalGainII
	c.setAttrib "TotalLossII", TotalLossII
	c.setAttrib "DeckChoiceII", 4
	winD4II = c.getAttrib("varwin4II")
	lossD4II = c.getAttrib("varloss4II")
	TotalsumD4II = totalsumD4II + winD4II + lossD4II
	c.setAttrib "TotalsumD4II", TotalsumD4II
    c.setAttrib "BarWinII", BarWinII

	If totalsumII > 0 then
	BarWinII = TotalSumII/5
	Else BarWinII = 0
	End If
End If

Thank you :)
Kathy
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