how to... make a 'for 0 to x' variable that can insert digits IN an attribute name?
ben robinson
baltimore.ben at gmail.com
Wed Nov 4 21:47:30 UTC 2009
hi liwenna.
no, "restid" & m should concatinate "restid" and the value of "m" into a
single string. should work. not promising.
On Wed, Nov 4, 2009 at 4:41 PM, liwenna <liwenna at gmail.com> wrote:
>
> Hello Ben,
>
> Thanks for such a quick reply!
>
> It should become something like that indeed!
>
> But... correct me if I am wrong (I am at home now so no e-prime at my
> disposal, i'll certainly give it a try tomorrow), it seems that in the
> code you wrote the 'second m' is placed outside the attributename
> whereas I actually need it to be inside the attribute name, to adress
> attributes called "restid1", "restid2" and "restid3" .
>
> And (but thats secondary at the moment) it should be a variable other
> than m as m will run up till 16, whereas this piece of code should be
> repeated every 4 lines of m.
>
>
>
> On Nov 4, 10:10 pm, ben robinson <baltimore.... at gmail.com> wrote:
> > something like this?
> >
> > for m = 1 to 4
> >
> > triallist.SetAttrib m, "restid" & m, randomlist(randompos(m-1))
> >
> > next m
> >
> > On Wed, Nov 4, 2009 at 3:52 PM, liwenna <liwe... at gmail.com> wrote:
> >
> > > Short question:
> > > In the piece of code below: how do I implement a variable that
> > > replaces the digits 1-3 in the attribute names 'restid1' - 'restid3'
> > > so that I can shorter the code to a single line (using an additional
> > > 'for 0 to 2' variable for the (randompos(x)) part) ?
> >
> > > **************************************
> > > for m = 1 to 4
> >
> > > triallist.SetAttrib m, "restid1", randomlist(randompos(0))
> > > triallist.SetAttrib m, "restid2", randomlist(randompos(1))
> > > triallist.SetAttrib m, "restid3", randomlist(randompos(2))
> >
> > > randomizearray randompos
> >
> > > next m
> > > ***************************************
> >
> > > Long explanation:
> > > Ok.... So... I have this habit of writing enormous inlines because I
> > > am generally to lazy or not in the mood to figure out/learn how to
> > > shorten them.... I decided that I am gonna break this habit and have
> > > choosen a nice litle experiment to do this with. However: I am stuck
> > > now. My hope is that someone here knows off hand what lines I need and
> > > is able to drop me a line.
> >
> > > In the final experiment each display holds 16 positions which will be
> > > filled with one targetstimulus and 15 distractorstimuli. There are 16
> > > possible targetstimuli which will each have to appear in one of the 16
> > > possible positions (a 4x4 grid, 16 locations x16 targetstimuli = 256
> > > trials). The identity of the targetstimulus decides which 15 stimuli
> > > should be used as distractorstimuli and I like to have the location of
> > > each of the distractorstimuli randomized... Unfortunately this means
> > > that for each trial there are 15! possible arrangements of the
> > > distractorstimuli (1 307 674 368 000). I don't like
> > > pseudorandomizations that well so I took up the challenge and actually
> > > got quite far so far. For obvious reasons I am working the whole thing
> > > out with a smaller number of positions: 4 (2x2 grid).
> >
> > > This is what I got now: for target ID 1 a list with the 15
> > > distractorstimuli for this target is loaded from a textfile into an
> > > array and randomized. A second array holds the numbers 1-15 which
> > > corresponds with locations 1-15. For each level of the triallist (m)
> > > the randomized distractorstimuli are randomly loaded into attributes
> > > called "restid1" up to "restid3" (4 locations, 1 holds the target).
> > > When a level is filled, the randompos array is rerandomized so that
> > > for the next level each distractorstimulus is loaded into a different
> > > restid-attribute. The piece of code shown below deals with the first 4
> > > levels (target ID 1), the code will have to repeat for the next 4
> > > levels but then load id2restids.txt instead (containing
> > > distractorstimuli for target ID 2), etc etc. As you can see this
> > > inline will still become rather bulky so here's the question again:
> > > can I shorten the 3 lines that fill the triallist-levels to 1 line by
> > > using another 'for 1 to 3' attribute (one of those mysterious %_ & #
> > > perhaps?) that can actually be used IN an attribute name?
> >
> > > ***********************************************
> > > for m = 1 to 4
> >
> > > Open "id1restids.txt" For Input As #1
> > > For n = 0 To 2
> > > Input #1, randomlist(n)
> > > Next n
> > > Close #1
> >
> > > randomizearray randomlist
> >
> > > for q = 0 to 2
> > > randompos(q) = q
> > > next q
> >
> > > randomizearray randompos
> >
> > > triallist.SetAttrib m, "restid1", randomlist(randompos(0))
> > > triallist.SetAttrib m, "restid2", randomlist(randompos(1))
> > > triallist.SetAttrib m, "restid3", randomlist(randompos(2))
> >
> > > randomizearray randompos
> >
> > > next m
> > > *******************************************
> >
> > > I've checked the guides, checked the e-primer, searching all over the
> > > place for a piece of code that I could steal the trick from, but to no
> > > avail so far. What certainly doesn't help is that I so far never quite
> > > got the deal with the & % _ crf things.... (that's probably
> > > embarrassing but true :p )
> >
> > > I hope someone knows a nice solution for me.
> >
> > > Best regards,
> >
> > > liw
> >
>
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