Draw bitmaps pixel by pixel
David McFarlane
mcfarla9 at msu.edu
Thu Jun 17 19:27:19 UTC 2010
Look at the Canvas.SaveImage and Canvas.LoadImage topics in the
online E-Basic Help for information on how to save & reuse images
drawn using Canvas methods. Of course, you would not have to use
Canvas.LoadImage if you just loaded the stored .bmp file as a regular
ImageDisplay or SlideImage object.
Along those lines, for performance reasons, instead of generating
your random bitmaps on-the-fly for each session, you might write one
program (in E-Prime if you must, or pick a better system like MatLab)
to generate your random bitmaps ahead of time, and then just call on
them in E-Prime for your experiment.
-- David McFarlane, Professional Faultfinder
At 6/17/2010 06:35 AM Thursday, Michiel Spape wrote:
>As said, I'm quite sure you might achieve writing a BMP file to
>disk, of a random mask, within E-Prime, then later using that, but
>I'm unsure of the specifics regarding BMPs.
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