changing border color of a slide image after clicking on it

haslinger.hans11 at gmail.com haslinger.hans11 at gmail.com
Thu Oct 17 10:29:29 UTC 2013


Hallo David
 
Thank you for the advice with SoundBuffer.Status.
 
 

> Now here is my restatement of your specifications: 
> - E-Prime simultaneously presents a visual stimulus (containing a number 
> of target areas) and starts playing a sound. 
> - The visual stimulus remains until, and only until, the sound the 
> finishes playing. 
> - The subject uses the mouse to respond by clicking target areas on the 
> display, and when the subject clicks on a target area, the border of 
> that area changes Color

 
Yes, that is correct.
 
 
I've tried to create a code with SoundBuffer.Status. But I am not sure if 
it is correct that way:
 
 
Dim ExternalCausesSound As SlideSoundOut
         Set ExternalCausesSound = 
CSlideSoundOut(ExternalCausesSlide.States("Default").Objects("ExternalCausesSound")) 

 
Dim NewBuffer As SoundBuffer
       Set NewBuffer = ExternalCausesSound.Buffers(1)
 
 
Then i would try something like:
 
If NewBuffer.Status = 0   Then   .....
 
,so if the Buffer.Status is "Stopped", the Sleep Timer would be stopped or 
the current SlideState would skip to the following State. (I've set the 
Sleep to something longer then the Duration of the Sound)
So basically I would need a command which I could insert after "Then" to 
stop the Sleep time.
 
Could I use  "hitObject.Clear"  for that?
 
 
Best regards 
Hans
 
 
 
I
 

Am Mittwoch, 16. Oktober 2013 18:31:11 UTC+2 schrieb McFarlane, David:

> Hans, 
>
> Ah, there's the confusion -- you referred to "SoundOut" when you meant 
> "SlideSound".  SoundOut and SlideSound share a lot of properties, but 
> they are two different things that are used in different ways.  You do 
> not have a SoundOut in your Procedure, just a SlideSound as a sub-object 
> of your Slide. 
>
> Now here is my restatement of your specifications: 
> - E-Prime simultaneously presents a visual stimulus (containing a number 
> of target areas) and starts playing a sound. 
> - The visual stimulus remains until, and only until, the sound the 
> finishes playing. 
> - The subject uses the mouse to respond by clicking target areas on the 
> display, and when the subject clicks on a target area, the border of 
> that area changes color. 
>
> Now you are just stuck accomplishing that second objective.  For that, I 
> think you need to use SoundBuffer.Status -- see that topic in the 
> E-Basic Help facility.  You will also have to get access to the 
> SoundBuffer object that plays your sound -- for that, just browse the 
> related topics in the E-Basic Help facility, and/or look at 
> sound-related code generated for you by E-Studio (that's how I figure 
> all this stuff out, if I can do that then so can you :) ).  And of 
> course, you may also always contact PST Support for help, see below. 
>
> Best, 
> ----- 
> David McFarlane 
> E-Prime training online: 
> http://psychology.msu.edu/Workshops_Courses/eprime.aspx 
> Twitter:  @EPrimeMaster (twitter.com/EPrimeMaster) 
>
> /----------- 
> Stock reminder:  1) I do not work for PST.  2) PST's trained staff take 
> any and all questions at 
> http://support.pstnet.com/e%2Dprime/support/login.asp , and they strive 
> to respond to all requests in 24-48 hours -- this is pretty much their 
> substitute for proper documentation, so make full use of it.  3) In 
> addition, PST takes questions at their Facebook page 
> (http://www.facebook.com/pages/Psychology-Software-Tools-Inc/241802160683 
> ), and offers several instructional videos there and on their YouTube 
> channel (http://www.youtube.com/user/PSTNET ) (no Twitter feed yet, 
> though).  4) If you do get an answer from PST staff, please extend the 
> courtesy of posting their reply back here for the sake of others. 
> \----------- 
>
>
> haslinge... at gmail.com <javascript:> wrote: 
> > Hallo David 
> >   
> > Thank you for your help. 
> >   
> > 
> >     At this point I would need you to draw 
> > 
> >     out a very clear diagram of your Procedure structure, along 
> >     with clear specifications of what you want it to do 
> > 
> >   
> > The Procedure looks  like this: 
> >   
> >   
> > ... 
> > ... 
> >   
> > ExternalCausesProc 
> >       ExternalCausesList 
> >            ExternalCausesTrialProc 
> >                Instruction (TextBox) 
> >                restart2 (Label) 
> >                ExternalCausesSlide (Slide) 
> >                InLine2 (InLineCode) 
> > ... 
> > ... 
> >   
> >   
> > After a short Instruction, there is an Image presented on the 
> > ExternalCausesSlide as a Stimulus (e.g. child is getting a birthday 
> > present). 
> > There is also a SoundOut on the ExternalCausesSlide which describes the 
> > scene in the Image. 
> > Additionaly there are 4 smaller Images as possible answers for the 
> > Stimulus Image. 
> > I've made an attribute for every Image and the SoundOut in my 
> > ExternalCausesList. 
> >   
> > Subjects should have time to click on one of the 4 target Images until 
> > the SoundOut was played completely. 
> > I want to highlight the Image a subject chooses by changing the border 
> > color of that Image to "cyan" (black is my default border color) so the 
> > subject knows that its answer was registered and it can change the 
> > current answer (this is another thing i could need some help with). 
> >   
> > I tried to implement the following code (which i've found somewhere in 
> > this google group) for changing the border color to "cyan" and back to 
> > "black" (default setting) before a new Stimulus is presented: 
> >   
> > Dim hitObject As SlideImage 
> >    Set hitObject = 
> > CSlideImage(ExternalCausesSlide.States("Default").Objects(strHit))       
> >   
> >             hitObject.BorderColor = CColor("cyan") 
> >             hitObject.Draw 
> >             Sleep 5000 
> >   
> >       hitObject.BorderColor = CColor("black") 
> >   
> >   
> >   
> > The current slide should be terminated after the Sound is played so I've 
> > set  "End Sound Action" to "Terminate"    and "End Action" (in the 
> > ExternalCausesSlide Properties) to "none". 
> > Now the color changed to "cyan" after the Sound was played  and not 
> > immediately after the click. 
> >   
> > So i've changed the Settings to "End Action" -> "Terminate" and 
> > "EndSoundAction" -> "Terminate". 
> > Now the color changed immediately after the click occured and remained 
> > "Cyan" for 5sec before changing back to "black". 
> > But if the click occured at the end of the SoundOut with less than 5sec 
> > remaining, there was an interference with the Sound of the following 
> > Stimulus. 
> >   
> > Then I've tried "End Action" -> "Terminate" and "End Sound Action" -> 
> > "none". 
> > Now the Color changes immediately after the click and remains for the 5 
> > sec no matter if the Sound is completely played or not. 
> > But if no click occurs, there is no termination. 
> >   
> >   
> > Now I thought I could use the "Terminate/Terminate"-setting  and a Sleep 
> > time which is equal to the remaining duration of the sound file after 
> > the click occured, (something like  Sleep "Duration Sound - RT (Time 
> > until click?)). 
> > This way, the slide would terminate after the click + Sleep time or if 
> > the sound file was played completely (if there was no click). 
> > There would also not be any interference with the following Sound file, 
> > because the Sleep time is never longer than the Sound file itself. 
> >   
> >   
> >   
> > 
> >     That said, first, you do not understand your code correctly.  As 
> >     written, it means the color of the image, which was clicked, changes 
> >     to "cyan" and would later change to "black" at whatever time your 
> >     hitObject gets redrawn, and goodness knows when that will happen. 
> > 
> >   
> >   
> > Actually, it changes back to "black". 
> > But maybe that is just because "black" ist my default border color and 
> > the settings are just reset to the default settings after Sleep. 
> >   
> >   
> > 
> >     As a general strategy, I prefer to do as much as possible through 
> the 
> >     program structure & object properties, and to leave less to inline 
> code. 
> > 
> >   
> >   
> > Actually this was the prefered strategy for my project and it worked 
> > fine except for strHitTest for collecting Mouse Responses and logging 
> > the correct answer. 
> > Basically my program is completed, but i would like to add some little 
> > improvements, like this highlighting thing, to make it look better   
> >   
> > I hope my remarks are not too confusing. 
> >   
> >   
> > Best regards 
> > Hans 
> >   
> >   
> > 
> > Am Dienstag, 15. Oktober 2013 16:37:46 UTC+2 schrieb McFarlane, David: 
> > 
> >     Hans, 
> > 
> >     I am afraid that I do not quite follow all of this.  You refer to a 
> >     Slide, a SoundOut, and an Inline, and I do not know how they all 
> >     interrelate (in particular, I do not recall the complication of a 
> >     SoundOut in your first post).  At this point I would need you to 
> draw 
> >     out a very clear diagram of your Procedure structure, along with 
> >     clear specifications of what you want it to do. 
> > 
> >     That said, first, you do not understand your code correctly.  As 
> >     written, it means the color of the image, which was clicked, changes 
> >     to "cyan" and would later change to "black" at whatever time your 
> >     hitObject gets redrawn, and goodness knows when that will happen. 
>  If 
> >     you want your inline code to make the BorderColor black, then you 
> >     must also follow that line with another hitObject.Draw command, 
> which 
> >     is missing from your code without comment.  If you left that out on 
> >     purpose (e.g., because the redraw will be taken care of by a later 
> >     object), then you must add a comment to your code to explain that. 
> > 
> >     As far as settting the Sleep time to something like "remaining time 
> >     of SoundOut", I suppose you might use some combination of 
> Clock.Read, 
> >     SoundOut.TargetOffsetTime, and GetNextTargetOnsetTime, but I think 
> >     that a sloppy way to do things.  I would generally rather let the 
> >     SoundOut handle the timing, and then follow that with more inline 
> >     code to do whatever needs doing.  Again, we need a better look at 
> >     your Procedure structure, you may need to revise it. 
> > 
> >     As a general strategy, I prefer to do as much as possible through 
> the 
> >     program structure & object properties, and to leave less to inline 
> >     code. 
> > 
> >     Regards, 
> >     -- David McFarlane 
> > 
> > 
> >     At 10/15/2013 04:56 AM Tuesday, haslinge... at gmail.com <javascript:> 
> >     wrote: 
> >      >Hallo David 
> >      > 
> >      > 
> >      >I've tried another code for the changing border color part: 
> >      > 
> >      >Dim hitObject As SlideImage 
> >      >Set hitObject = 
> >      >CSlideImage(ExternalCausesSlide.States("Default").Objects(strHit)) 
> >      >   hitObject.BorderColor = CColor("cyan") 
> >      >         hitObject.Draw 
> >      >         Sleep 5000 
> >      >   hitObject.BorderColor = CColor("black") 
> >      > 
> >      > 
> >      >If I understood this code right, that means the color of the 
> >      >image,which was clicked, changes to "cyan "and after 5 sec it 
> >      >changes back to "black". 
> >      > 
> >      >But now I have some problems timing the change of color and the 
> >     sound file. 
> >      > 
> >      >At first I set "End Action" in the Slide Properties to "(none)" 
> and 
> >      >"End Sound Action" in the Slide Sound Out Properties to 
> "Terminate". 
> >      >Then the color was only changing after the soundfile was over. 
> >      > 
> >      >Then I changed the settings to "End Action" -> Terminate and added 
> >      >"Sleep 5000" in the inline code. 
> >      >Now the color changes immediately after clicking and stays for the 
> >      >5sec before changing back to black 
> >      >But if the Sleep Time after clicking is longer then the remaining 
> >      >time of the SoundOut, the SoundOut of the next Slide State isn't 
> >     starting. 
> >      > 
> >      >Is there any command which sets the Sleep time to something like 
> >      >"remaining time of SoundOut"? 
> >      > 
> >      > 
> >      >Best regards 
> >      >Hans 
>
>

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