30.1543, Calls: Applied Linguistics, Language Acquisition / Linguagem & Ensino (Jrnl)
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LINGUIST List: Vol-30-1543. Mon Apr 08 2019. ISSN: 1069 - 4875.
Subject: 30.1543, Calls: Applied Linguistics, Language Acquisition / Linguagem & Ensino (Jrnl)
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Date: Mon, 08 Apr 2019 12:32:54
From: Bernardo Limberger [limberger.bernardo at gmail.com]
Subject: Applied Linguistics, Language Acquisition / Linguagem & Ensino (Jrnl)
Full Title: Linguagem & Ensino
Linguistic Field(s): Applied Linguistics; Language Acquisition
Subject Language(s): English (eng)
Call Deadline: 09-Jun-2019
Call for Papers:
Thematic number: Gamification
Transfer of game mechanics - such as points, badges, and leaderboards (PBL) -
from a specific game situation to classroom environment has gathered the
interest of teachers and researchers in the area of language learning, in what
has been described as gamification. Much of what happens when people play
games is what teachers would like to see with their students: intense
engagement in the activity, motivation to overcome the challenges, performance
beyond competence and potential for outperformance. Undoubtedly, along with
many similarities between game activity and language learning, there are many
differences as well. Investigating these possibilities and difficulties is the
main objective of this special edition. Suggested topics include, but are not
restricted to, game apps, aesthetic and ethical issues, game evaluation,
serious games, game literacy, flow theory.
Submission end date: Juny 9th, 2019, on the Magazine website, under Online
Submissions
https://periodicos.ufpel.edu.br/ojs2/index.php/rle/about/submissions#onlineSub
missions
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