sutton at SIGNWRITING.ORG
Tue Oct 29 17:30:11 UTC 2019
October 29, 2019
Hi John -
This sounds very interesting. This could possibly be a project for an MA
degree or Ph.D dissertation in animation or software development. Some of
the excellent programs that are used today in the SignWriting world stem
from bright enthusiastic students who had good ideas and tested their ideas
while studying at a university. And very interesting when they post
announcements or questions here on the list.
So keep us informed if you find others who want to work on this project.
By the way, if you are having trouble seeing on computers, you are right
there are larger fonts, and you can also access features developed for
people with sight impairment. Under "Accessibility" on some computers, you
can turn your screen black and the letters can become white or yellow, and
that can help sometimes too. I use that occasionally. Recently the Mac has
a new OS 10.14.6 called "Mojave" and it has a new feature where your entire
screen can be black and all type is white - it is rather exciting to work
that way and easier on our eyes sometimes.
All the best - Val ;-)
On Mon, Oct 28, 2019 at 5:47 PM John Carlson <yottzumm at gmail.com> wrote:
> Hello All,
> My goal is to create a way to use computers which does not depend on
> reading very small symbols that ache my head or my eyes. Perhaps I should
> use larger fonts or (yuck) glasses. But to distract from the ache in my
> head, I try to come up with a solution that is beyond the sedentary
> Some of us have worked on using Natural Semantic Metalanguage (NSM) for
> translation. Others have studied 3D ontologies. Others have studied
> humanoid modelling and animation. What I would like to work on in addition,
> is the Fluid Movement Semantic Metalanguage (FMSM) problem as well, if not
> solved by Valerie Sutton in her MovementWriting and SignWriting work.
> Perhaps the concept of Semantic can unify Fluid Movement (physical
> linguistics) and Sign (key frame), similar to how Symbol unifies Movie and
> Shape (my focus, based on PostScript, X3D/VRML and shading languages with a
> hats off to Ted Nelson). I believe this would mean that we would have to
> come up with Prime Shapes (in addition to Prime Semantics from NSM). I
> believe these Prime Shapes can come from MovementWriting icons (or the
> programs that create the icons) or from X3D/VRML ontologies. If we extend
> our thinking into time, then Signs and Shapes would become animated into
> Fluid Movement and Movies (possibly of hyperdimension).
> What I’ve left out so far is the semantics of grouping. Please discuss.
> I think we’re just getting to that in X3D Models in the semantics group.
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