[Sw-l] SignTube Program for SW captions on videos
Valerie Sutton
signwriting at mac.com
Mon Aug 14 23:58:28 UTC 2023
SignWriting List
August 14, 2023
Hello Ronnie, Jonathan and John -
Thank you for these messages. Regarding SWML - Here are some links:
SWML
https://www.signwriting.org/forums/software/archive/softarc15.html
SignWriting Markup Language (SWML)
https://www.signwriting.org/forums/software/swml/
WebSign
Sign Language Avatar programmed using SWML
(SignWriting Markup Language)
https://www.signwriting.org/tunisia/tunisia01.html
Synthesis of Virtual Reality Animations from SWML using MPEG-4 Body Animation Parameters
https://www.signwriting.org/archive/docs3/sw0205-Sign-Processing-Greece.pdf
Important page SWML
https://www.signwriting.org/forums/software/swml/swml06.html
and there are more...
Val ;-)
-----------
> On Aug 14, 2023, at 3:22 PM, John Carlson <yottzumm at gmail.com> wrote:
>
> I'd like to hear more about SWML as I am creating a new streaming format (which is currently unnamed, but a previous version had the extension .rg for route graph, before that I was using serialized Java) for recording and processing Humanoid information from MediaPipe. I'm having trouble with networking using Python, so I haven't done much streaming yet, apparently default sockets on python require many connections, so I might not be able to do streaming unless I find a better socket library. I've tried turning off my firewall, added exclusions to antivirus, and used a virtual environment that was excluded from antivirus. I get like a page or two of data in the terminal on the server log, and I get: "ConnectionAbortedError: [WinError 10053] An established connection was aborted by the software in your host machine." I'm on Windows 10.
>
> My format approach is to do something like BVH (Biovision Hierarchy), but a graph instead of a hierarchy (with From/To links for bones between two joints), but I think I will be able to remove things from the "skeleton graph," which is an important feature of my streaming format. I'm streaming with python that generates data from Google MediaPipe's Holistic. I haven't moved on from this to the MediaPipe's new tasks structure, but I might if I can get x,y,z coordinates, even if I can't see the skeleton on the video. At least I'll have video (with opencv). But I'm moving away from Python, probably to JavaScript. I don't see Java being taken seriously by MediaPipe. Android/Kotlin, yes--I guess I could learn Kotlin.
>
> I would like to prove a client/server approach so I can separate the skeleton geometry stream generation from the rest of the system. I realize that saving the stream to a file is an important first step, but if I can't get networking working on my local system, I might use bash piping to go from one tool to the next, or save to a file (yuck!). Using a pipe is more private, but fewer features than networking.
>
> Here's a Python program loop that has multiple connections (couldn't do one), that actually *doesn't* work, Apparently, one's data needs to be extremely short. It varies between the last string being "CHICKEN," "CROW," and "EOF." I guess it's time to do the stackoverflow thing, if not Copilot.
>
> import socket
>
>
> sock = None
>
> def msgSend(sock, data):
> if data:
> sock.send((data).encode())
>
> def socketCreate():
> HOST, PORT = "localhost", 3000
> sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM);
> sock.connect((HOST, PORT))
> return sock
>
>
> # Create a socket (SOCK_STREAM means a TCP socket)
> if __name__ == '__main__':
> for i in range(1,2001):
> print(f"Connection {i}:");
> sock = socketCreate()
> msgSend(sock, "DUCK\n")
> msgSend(sock, "GOOSE\n")
> msgSend(sock, "RAVEN\n")
> msgSend(sock, "EAGLE\n")
> msgSend(sock, "CHICKEN\n")
> msgSend(sock, "CROW\n")
> sock.sendall("EOF\n".encode())
> sock.shutdown(socket.SHUT_RDWR)
> sock.close()
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