gogaku at IX.NETCOM.COM
Mon Feb 4 20:26:24 UTC 2008
I'm pretty sure that is called a clock, though your word makes more
sense. The clocks I always played with did not have the reset mechanism,
but we smacked the buttons pretty hard. :) BB
Wilson Gray wrote:
> Not a clock. A timer. A player makes his move and smacks the top of
> the timer with the palm of his hand to reset it for his opponent's
> move. I assume that the top of the timer has some mechanism that
> supports this. I've never really looked at it, having no personal
> interest in this version of the game
> On Feb 4, 2008 2:49 AM, Benjamin Barrett <gogaku at ix.netcom.com> wrote:
>> I have to admit, I haven't ever seen such a clock.
>> The only chess clocks we could afford kept track of the overall time,
>> not the time for each move.
>> I do use byo-yomi, basically a form of per-move timing, when playing go,
>> but do so over the Internet with computers keeping track of per-move
>> time. BB
>> Wilson Gray wrote:
>>> Interesting. My experience agrees with AHD4. I've never played it
>>> myself, but I've seen it played by others - I had a roommate who was a
>>> player - and a timer was used to ensure that moves were made within
>>> the time alloted. Most players made their moves in about three
>>> On Feb 3, 2008 11:32 PM, Benjamin Barrett <gogaku at ix.netcom.com> wrote:
>>>> The AHD4 says that "lightning chess" means "A form of chess in which
>>>> each move must be completed within a very short time, usually ten seconds".
>>>> When I played lightning chess in the early 1980s, we played with a
>>>> maximum of five or ten minutes per player, not with a set time per move.
>>>> Wikipedia (http://en.wikipedia.org/wiki/Fast_chess) confirms that
>>>> playing with time per player is not the most common form of lightning chess.
>>>> Further reference is available at
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