using joystick input for version 1.1

Matt Lenhart mplenhart at gmail.com
Wed Sep 3 19:58:38 UTC 2008


Hi Mary,

E-Prime v1.x is capable of recording responses from a joystick, but
only the buttons will be recognized as input. The current version is
not capable of reading the joystick position along an x/y axis. This
only applies to joysticks that connect through the parallel or game
ports.

Joystick support for buttons, sliders, POV controls, and x-y-z
position, is available in E-Prime 2.0. Please see
http://pstnet.com/products/e-prime/faq/efaq2.htm for more information
on upgrading.

Please let me know if you have any further questions.

- Matt
PST Technical Consultant
http://www.pstnet.com/


On Sep 3, 1:54 pm, David McFarlane <mcfar... at msu.edu> wrote:
> Mary,
>
> > We're doing an experiment that we need joystick input to get resulting
> > angles in degrees as our output--is this possible in Eprime version
> > 1.1?  Would a joystick be able to give that kind of output?
>
> I have never used a joystick in EP, so I hope someone else will weigh in
>   here.  But if the joystick gives you xy coordinates, and if you have
> the xy coordinate of the joystick center, then you should be able to get
> angles in degrees just with a bit of trigonometry in an inline script.
>
> -- David McFarlane, Professional Faultfinder
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