Startle probe or sound while showing image

David McFarlane mcfarla9 at msu.edu
Fri Aug 28 15:15:33 UTC 2009


Jens,

Suppose your image object is called StimImage, and your startle sound 
object is called StartleSound.  Then try this:

Set Duration of StimImage to 5000 ms, and make sure that Clear After is No.

Set Duration of StartleSound to 5000 ms, and make sure that End Sound 
Action is (none).

Now StimImage will come on, and 5 sec later your startle sound will 
start, without erasing your StimImage.  Your startle sound will play, 
and the StartleSound object will continue to run the full 5 sec even 
after your sound file ends, completing the desired 10 sec interval.

If needed, you may also collect a response to either StimImage or 
StartleSound (or both, if you dare!).  If you want to collect a 
response to StimImage over the entire 10 sec, then set its Time Limit 
to 10000 ms (see Extended Input in Appendix C of the User's Guide 
that came with E-Prime).

-- David McFarlane, Professional Faultfinder


>I am trying to put a startle experiment up and running but I can not
>get the sound to play while still presenting the image.
>
>What I want to do is to have a sound presented after 5s into a 10s
>long image presentation.
>
>What I get right now is sound and image at the same time or sound
>after image offset.
>
>
>I have also tried to get an image superimposed on an other image,
>which is kind of the same problem, but with no luck.
>
>
>Thanks
>Jens


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