Auditory presentation to 2 channels
Pieter Vandemaele
Pieter.Vandemaele at UGent.be
Tue Jun 26 15:27:25 UTC 2007
Hi,
A more time-consuming way is to create stereo sounds, where one of the
channels is set to 0 and the other to your sound file.
Pieter
Marc Berman schreef:
> Hi, if you look at Properties for the SoundOut Object, you will find
> that there is something called Pan Control. If I remember correctly
> you can get sound in one of the ears if you set the value for Pan
> Control to 10000 (or alternatively -10000 for the other ear). I
> believe the SoundDevice has to be set to 2 channels.
>
> What this does is that one of your SoundOut Objects is always played
> in one ear and the other Object always in the other ear.
>
> Tobias
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