Auditory presentation to 2 channels

Marc Berman bermanm at umich.edu
Tue Jun 26 15:24:13 UTC 2007


Hi, if you look at Properties for the SoundOut Object, you will find 
that there is something called Pan Control. If I remember correctly you 
can get sound in one of the ears if you set the value for Pan Control to 
10000 (or alternatively -10000 for the other ear). I believe the 
SoundDevice has to be set to 2 channels.

What this does is that one of your SoundOut Objects is always played in 
one ear and the other Object always in the other ear.

Tobias



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