Auditory presentation to 2 channels
Marc Berman
bermanm at umich.edu
Tue Jun 26 15:24:13 UTC 2007
Hi, if you look at Properties for the SoundOut Object, you will find
that there is something called Pan Control. If I remember correctly you
can get sound in one of the ears if you set the value for Pan Control to
10000 (or alternatively -10000 for the other ear). I believe the
SoundDevice has to be set to 2 channels.
What this does is that one of your SoundOut Objects is always played in
one ear and the other Object always in the other ear.
Tobias
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