SlideSounds and Ebasic
ben robinson
baltimore.ben at gmail.com
Wed Nov 11 18:31:58 UTC 2009
have two different SlideStates (like in a feedback slide - one state for
Correct, one for Incorrect). activate the whichever slide state is
appropriate given the response, and only include a sound object on the
correct slide state.
On Wed, Nov 11, 2009 at 1:21 PM, Adam Osth <adamosth at gmail.com> wrote:
> Hey all,
>
> I have a quick question about using infile commands to change the
> properties of a particular slide. I currently have a game in which subjects
> have to tap out a rhythm, and an infile which checks to make sure the rhythm
> was correct and give them feedback depending on how they did.
>
> The check is okay and works fine. The problem is that I want to have a
> sound file on the slide play when they get the rhythm correct, but not play
> if they get the rhythm wrong.
>
> However, I couldn't find anything in the SlideSoundOut properties that
> would enable me to do this.
>
> Any suggestions?
>
> Adam
>
> >
>
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