Article on (someone else's) ASL-to-English dictionary
Valerie Sutton
signwriting at MAC.COM
Tue Jan 13 19:31:06 UTC 2009
SignWriting List
January 13, 2008
Hello Gerard and Kimberley!
Thanks for this information about this new dictionary searchable by
gesture...I actually had heard of this project before, being conducted
at Boston University...and I have had contact with one person involved
with the project in the past...
And you are right, Kim, that there certainly have been other
dictionaries that can search by "gesture" in other ways, including
Steve Slevinski's SignPuddle software, and also the Flemish Sign
Language Online Dictionary, which has a really cool searching system
using SignWriting symbols...both programs can search for any sign that
uses the writing of movement symbols for recording gesture...
The only difference, I believe, is that this project described below
is searching by gesture in a different way...video searching for
video...they are not using SignWriting symbols to do the search...but
there may be a time that they could add SignWriting to their
technology...
And also, Steve is working on new software that will aid in searching
the internet using SignWriting symbols...there will be a day when full
browsers can be written in SignWriting...but that is a totally
different technology...
The project below, in my humble summary, is making it possible to post
a video and search with that video for other video...I may not have
correctly described the project, but it is pretty amazing if they
succeed...
So I think this new project at Boston University is interesting, just
as long as we all know and acknowledge that there are other projects
too, coming from different perspectives...
comments? ;-)
Val ;-)
-----------
> On Jan 12, 2009, at 7:36 AM, Gerard Meijssen wrote:
>> I found this article in Technology Review, a publication by MIT...
>> I think you will find it of interest. Given how it works, it should
>> be easy to connect it to an ASL SignWriting dictionary. This would
>> mean that you can transcribe what is signed.
>> Thanks.
>> Gerard
>>
>> http://www.technologyreview.com/communications/21944/?a=f
-----------
On Jan 13, 2009, at 10:08 AM, Kimberley Shaw wrote:
> Hello everyone:
> clearly, we need to go do some serious PR with the folks at
> "Technology Review"!
> "The first sign-language dictionary searchable by gesture"?
> Not by a long shot!
> All the best,
> Kim from Boston
>
>
> Monday, January 12, 2009
>> From technologyreview.com
> Sign-Language Translator
> The first sign-language dictionary that's searchable by gesture.
> By Jennifer Chu
> Bilingual dictionaries are usually a two-way street: you can look up a
> word in English and find, say, its Spanish equivalent, but you can
> also do the reverse. Sign-language dictionaries, however, translate
> only from written words to gestures. This can be hugely frustrating,
> particularly for parents of deaf children who want to understand
> unfamiliar gestures, or deaf people who want to interact online using
> their primary language. So Boston University (BU) researchers are
> developing a searchable dictionary for sign language, in which any
> user can enter a gesture into a dictionary's search engine from her
> own laptop by signing in front of a built-in camera.
> "You might have a collection of sign language in YouTube, and now to
> search, you have to search in English," says Stan Sclaroff, a
> professor of computer science at BU. It's the equivalent, Sclaroff
> says, of searching for Spanish text using English translations. "It's
> unnatural," he says, "and it's not fair."
> Sclaroff is developing the dictionary in collaboration with Carol
> Neidle, a professor of linguistics at BU, and Vassilis Athitsos,
> assistant professor of computer science and engineering at the
> University of Texas at Arlington. Once the user performs a gesture,
> the dictionary will analyze it and pull up the top five possible
> matches and meanings.
> "Today's sign-language recognition is [at] about the stage where
> speech recognition was 20 years ago," says Thad Starner, head of the
> Contextual Computing Group at the Georgia Institute of Technology.
> Starner's group has been developing sign-language recognition software
> for children, using sensor-laden gloves to track hand movements. He
> and his students have designed educational games in which
> hearing-impaired children, wearing the gloves, learn sign language. A
> computer evaluates hand shape and moves on to the next exercise if a
> child has signed correctly.
> Unlike Starner's work, Sclaroff and Neidle's aims for a sensorless
> system in which anyone with a camera and Internet connection can learn
> sign language and interact. The approach, according to Starner, is
> unique in the field of sign-language recognition, as well as in the
> field of computer vision.
> "This takes a lot of processing power, and trying to deal with sign
> language in different video qualities is very hard," says Starner. "So
> if they're successful, it would be very cool to actually be able to
> search the Web in sign language."
> To tackle this stiff challenge, the BU team is asking multiple signers
> to sit in a studio, one at a time, and sign through 3,000 gestures in
> a classic American Sign Language (ASL) dictionary. As they sign, four
> high-speed, high-quality cameras simultaneously pick up front and side
> views, as well as facial expressions. According to Neidle, smiles,
> frowns, and raised eyebrows are a largely understudied part of ASL
> that could offer strong clues to a gesture's meaning.
> As the visual data comes in, Neidle and her students analyze it,
> marking the start and finish of each sign and identifying key
> subgestures--units equivalent to English phonemes. Meanwhile, Sclaroff
> is using this information to develop algorithms that can, say,
> distinguish the signer's hands from the background, or recognize hand
> position and shape and patterns of movement. Given that any individual
> could sign a word in a slightly different way, the team is analyzing
> gestures from both native and non-native signers, hoping to develop a
> computer recognizer that can handle such variations.
> The main challenge going forward may be taking into account the many
> uncontrollable factors on the user's side of the interface, says
> Sclaroff. For example, someone using a gesture to enter a search query
> into a laptop will have a lower-quality camera. The background may be
> more cluttered than the carefully controlled studio environment in the
> database samples, and the computer will have to adjust for variables
> like clothing and skin tone.
> "Just to produce the sign and look it up--that's the real novelty
> we're trying to accomplish," says Neidle. "That would be an
> improvement over anything that exists now."
>
>
>
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